1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
var Buffer = require('buffer').Buffer;
var Crypto = require('crypto');
var Auth = exports;
function sha1(msg) {
var hash = Crypto.createHash('sha1');
hash.update(msg, 'binary');
return hash.digest('binary');
}
Auth.sha1 = sha1;
function xor(a, b) {
a = new Buffer(a, 'binary');
b = new Buffer(b, 'binary');
var result = new Buffer(a.length);
for (var i = 0; i < a.length; i++) {
result[i] = (a[i] ^ b[i]);
}
return result;
};
Auth.xor = xor;
Auth.token = function(password, scramble) {
if (!password) {
return new Buffer(0);
}
// password must be in binary format, not utf8
var stage1 = sha1((new Buffer(password, "utf8")).toString("binary"));
var stage2 = sha1(stage1);
var stage3 = sha1(scramble.toString('binary') + stage2);
return xor(stage3, stage1);
};
// This is a port of sql/password.c:hash_password which needs to be used for
// pre-4.1 passwords.
Auth.hashPassword = function(password) {
var nr = [0x5030, 0x5735],
add = 7,
nr2 = [0x1234, 0x5671],
result = new Buffer(8);
if (typeof password == 'string'){
password = new Buffer(password);
}
for (var i = 0; i < password.length; i++) {
var c = password[i];
if (c == 32 || c == 9) {
// skip space in password
continue;
}
// nr^= (((nr & 63)+add)*c)+ (nr << 8);
// nr = xor(nr, add(mul(add(and(nr, 63), add), c), shl(nr, 8)))
nr = this.xor32(nr, this.add32(this.mul32(this.add32(this.and32(nr, [0,63]), [0,add]), [0,c]), this.shl32(nr, 8)));
// nr2+=(nr2 << 8) ^ nr;
// nr2 = add(nr2, xor(shl(nr2, 8), nr))
nr2 = this.add32(nr2, this.xor32(this.shl32(nr2, 8), nr));
// add+=tmp;
add += c;
}
this.int31Write(result, nr, 0);
this.int31Write(result, nr2, 4);
return result;
};
Auth.randomInit = function(seed1, seed2) {
return {
max_value: 0x3FFFFFFF,
max_value_dbl: 0x3FFFFFFF,
seed1: seed1 % 0x3FFFFFFF,
seed2: seed2 % 0x3FFFFFFF
};
};
Auth.myRnd = function(r){
r.seed1 = (r.seed1 * 3 + r.seed2) % r.max_value;
r.seed2 = (r.seed1 + r.seed2 + 33) % r.max_value;
return r.seed1 / r.max_value_dbl;
};
Auth.scramble323 = function(message, password) {
var to = new Buffer(8),
hashPass = this.hashPassword(password),
hashMessage = this.hashPassword(message.slice(0, 8)),
seed1 = this.int32Read(hashPass, 0) ^ this.int32Read(hashMessage, 0),
seed2 = this.int32Read(hashPass, 4) ^ this.int32Read(hashMessage, 4),
r = this.randomInit(seed1, seed2);
for (var i = 0; i < 8; i++){
to[i] = Math.floor(this.myRnd(r) * 31) + 64;
}
var extra = (Math.floor(this.myRnd(r) * 31));
for (var i = 0; i < 8; i++){
to[i] ^= extra;
}
return to;
};
Auth.fmt32 = function(x){
var a = x[0].toString(16),
b = x[1].toString(16);
if (a.length == 1) a = '000'+a;
if (a.length == 2) a = '00'+a;
if (a.length == 3) a = '0'+a;
if (b.length == 1) b = '000'+b;
if (b.length == 2) b = '00'+b;
if (b.length == 3) b = '0'+b;
return '' + a + '/' + b;
};
Auth.xor32 = function(a,b){
return [a[0] ^ b[0], a[1] ^ b[1]];
};
Auth.add32 = function(a,b){
var w1 = a[1] + b[1],
w2 = a[0] + b[0] + ((w1 & 0xFFFF0000) >> 16);
return [w2 & 0xFFFF, w1 & 0xFFFF];
};
Auth.mul32 = function(a,b){
// based on this example of multiplying 32b ints using 16b
// http://www.dsprelated.com/showmessage/89790/1.php
var w1 = a[1] * b[1],
w2 = (((a[1] * b[1]) >> 16) & 0xFFFF) + ((a[0] * b[1]) & 0xFFFF) + (a[1] * b[0] & 0xFFFF);
return [w2 & 0xFFFF, w1 & 0xFFFF];
};
Auth.and32 = function(a,b){
return [a[0] & b[0], a[1] & b[1]];
};
Auth.shl32 = function(a,b){
// assume b is 16 or less
var w1 = a[1] << b,
w2 = (a[0] << b) | ((w1 & 0xFFFF0000) >> 16);
return [w2 & 0xFFFF, w1 & 0xFFFF];
};
Auth.int31Write = function(buffer, number, offset) {
buffer[offset] = (number[0] >> 8) & 0x7F;
buffer[offset + 1] = (number[0]) & 0xFF;
buffer[offset + 2] = (number[1] >> 8) & 0xFF;
buffer[offset + 3] = (number[1]) & 0xFF;
};
Auth.int32Read = function(buffer, offset){
return (buffer[offset] << 24)
+ (buffer[offset+1] << 16)
+ (buffer[offset+2] << 8)
+ (buffer[offset+3]);
};